Motion Test 100426

I did this is a motion test last week. I wanted to check out some options when rendering a depth map and motion vectors from C4D.

It’s based on the same technique from the Quants video with lines and a centered sphere done in collaboration with Anton Boman:

After posting it, I got some questions about how to do the connected lines around the main object, so I thought I should share the technique here on the blog. It’s done with Cinema4D’s MoGraph module and is not too complicated to set up. Without going too technical, the basic idea is to use a Tracer Object to connect cloned elements. If you are familiar with Cinema4D this will make sense to you hopefully. Check out the screenshot below. The objects to generate the lines are highlighted..

Also, check out the comments about motion-blur issues and improvements on it at 

  1. steffenknet posted this